Friday, November 28, 2008

Mobsters Guide

I know that the social media apps have become vastly popular over the last year or so. I play Mobsters myself, which seems to be one of the better ones. In fact, many of the other games like “Heroes” and “Vampires” are based off of it, and the system I’m going to talk about in this post will work very similarly in the other games as well. All you have to do is understand the elements at play, and know how to interchange words like “energy” and “blood”.

Here are a few tips to become a notorious “Mobster” on Myspace. I’m going to approach the game from a “fundamentals” perspective, so it might be better suited for a newer player.

Essentially, three things determine how powerful of a Mobster you will be. These are money, stats, and mob size. Before we get into that, I wanted to mention the specs you can choose when you first start, of which there are also three: Tycoon, Insomniac, and Bulletproof. Tycoon type gains money faster, Insomniacs regenerate energy faster, and Bulletproofs are stronger in combat. I chose tycoon, and I still feel like this was the wisest choice. My personal “strategy” is to essentially build a “fortress”-- by that, I mean stack defense, and income. Have you ever heard the saying “the best offense is a good defense”? That’s exactly what I’m aiming for.


The best way to gain income is through the use of territories. The primary reason for this is that you get money even when you aren’t online. Now that’s a powerful advantage to have. For this reason, I highly recommend re-investing all the money you make from fighting, missions, and other territories into buying new territories. Another reason to do this is to avoid the 10% deposit fee at the “bank”. Also, I urge you to SAVE all of your Favor Points. Later in the game, they are extremely hard to come by.

Fighting can yield a decent amount, if you spend time scouting out the best players to attack around your level. Typically, it’s safest to attack those who have a Mob Size smaller than yours-- of course, there are exceptions. I believe the maximum amount you can earn per attack is $70,000.

Missions are really minimal money, rather they are designed to gain experience, which is also important. You don’t want to make a ton of money and remain low level, having your stats lag behind. For this reason, it is important to balance your efforts while you play. Make sure you use all of your stamina for fights, all of your energy for missions, and then use all of your money to buy territories. After that is accomplished, it’s just a waiting game until you regenerate properly.


There are five stats in Mobsters: Attack Strength, Defense Power, Max Energy, Max Health, and Max Stamina. My personal strategy involves stacking defense and energy as high as possible. I just feel that the others are dismissible. Attack is overrated, because ultimately your mob size and equipment determine how “strong” you will be. Not only that, but to be useful you would have to couple attack with stamina, so that you could fight more often. As mentioned earlier, this is not the most effective way to earn money. Health is essentially useless if you have such high defense that you won’t lose fights often, or won’t take much damage. So voila! The only logical choices remain.

Mob Size

When it comes down to it, mob size is what’s going to determine how well you do in the game for the long run. The reason is that you can only use one armor/weapon per mob member you have! This being said, if you have a very small mob size, not only are you more susceptible to attack from others thinking you an easy target, but you will put out very minimal damage. So try and convince your Myspace friends to play, and if they don’t want to, I would recommend making some posts on the Myspace forums. That has been the best resource I have found yet for getting mobsters. Do NOT attempt to use any of the “add-trains” or websites. Use your head.

Hopefully, these fundamentals will boost your game play in Mobsters. Once you get the techniques down, it really just becomes a waiting game for the majority of the time. Enjoy, and have fun playing!

1 comment:

  1. Nice Guide, i never realized how i could use my stat points better...that should help a lot.